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Game Stats


Mapped with Campaign Cartographer 2

 

Keld Game Stats

AD&D 2nd Ed.

  • +1 Dexterity
  • -1 Strength
  • 10% Bonus to hide in the environment to which the keld has adapted from their Chameleon ability*.

d20 System

  • +1 Dexterity
  • +1 Intelligence
  • -1 Strength
  • -1 Constitution
  • Size: Small
  • Base Speed: 20
  • Lowlight Vision
  • +2 Craft Skills
  • Chameleon Ability*: +4 Hide
  • -2 Listen
  • -1 Spot
  • Favored Class: Bard
  • Automatic Languages: Keldish, Elven, Northern Trade
  • Bonus Languages: As per Humans

GURPS (25)

  • Infravision (15)
  • +2 Craft Skills (8)
  • Chameleon Ability (2)*
  • Dexterity +1 (10)
  • Strength -1 (-10)
  • Extended Life Span +1 (5)
  • Reduced Move -1 (-5)
*Chameleon ability: Kelds skin tone slowly changes with the environment he/she is living in. It changes slowly over a 2 or 3 week period. So, for example: If a keld is living in a forest in the summer, his skin tone will be slightly greenish, while in the winter his skin would be very pale, almost white.

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