Adventures
Mystery of Fells Falls
Following are the Vampires used in the adventure. I didn't give them
names, as the characters never get to know them by their human names.
If you find any problems with the way these are built, please let
me know.
Head Vampire
239 points, Vampire
- Stats
- ST: 21 [10]
DX: 11 [10]
IQ: 9 [-10]
HT: 10 [0]
- Advantages
- Alertness 4 [20]
Appearance: Attractive [5]
Bite [30]
Doesn't Breathe [20]
Dominance [5]
Enhanced ST 10 [110]
Extra Hit Points 5 [25]
Immunity To Disease [10]
Immunity to Poison [15]
Magery [15]
Night Vision [10]
Temperature Tolerance [10]
Unaging [15]
Vampiric Invulnerability [150]
- Disadvantages
- Bad Temper [-10]
Dependency [-40]
Dependency [-25]
Dread(Religious symbol w/in 6 yds.) [-16]
Dread(running water) [-20]
Dread(wolfsbane) [-10]
Extravagance [-10]
No Body Heat [-5]
No Reflection [-10]
No Shadow [-10]
Nocturnal [-10]
Overconfidence [-10]
Pallor [-5]
Social Stigma(dead) [-20]
Sterile [-3]
The Draining [-10]
Unhealing [-20]
Vulnerability(2d from holy water) [-6]
Vulnerability(3d from fire) [-30]
Vulnerability(heart shot) [-5]
Weakness(1d/5 minutes from sunlight) [-60]
- Quirks
- affected by pentagram [0]
Can be turned using True Faith [0]
- Powers
- Body of Air(skill 15) [12]
Shapeshifting [24]
- Skills
- Area Knowledge(Fells Falls)-12 [6]
Brawling-16 [24]
Broadsword-15 [24]
Fast-Draw(sword)-14 [8]
Intimidation-15 [0]
Shadowing-14 [8]
Shield-12 [2]
Stealth-14 [16]
Swimming-15 [0]
Minor Vampire #1
160.5 points, Human
- Stats
- ST: 20 [0]
DX: 9 [-10]
IQ: 8 [-15]
HT: 10 [0]
- Advantages
- Alertness 4 [20]
Bite [30]
Doesn't Breathe [20]
Dominance [5]
Enhanced ST 10 [110]
Extra Hit Points 5 [25]
Immunity To Disease [10]
Immunity to Poison [15]
Magery [15]
Night Vision [10]
Temperature Tolerance [10]
Unaging [15]
Vampiric Invulnerability [150]
- Disadvantages
- Dependency [-40]
Dependency [-25]
Dread(Garlic) [-10]
Dread(Religious symbol w/in 6 yds.) [-16]
Dread(Running water) [-20]
No Body Heat [-1]
No Reflection [-10]
No Shadow [-10]
Nocturnal [-10]
Pallor [-5]
Slave Mentality [-40]
Social Stigma(dead) [-20]
Sterile [-3]
The Draining [-10]
Unhealing [-20]
Vulnerability(2d from holy water) [-6]
Vulnerability(3d from fire) [-30]
Weakness(1d/5 minutes from sunlight) [-60]
- Quirks
- Affected by Pentagram [0]
Can be turned using True faith [0]
- Powers
- Body of Air(Skill of 15) [12]
Shapeshifting [24]
- Skills
- Area Knowledge(fells falls)-9 [2]
Brawling-15 [32]
Knife-13 [16]
Survival(Wilderness)-6 [.5]
Minor Vampire #2
176 points, Human
- Stats
- ST: 18 [-15]
DX: 13 [30]
IQ: 11 [10]
HT: 9 [-10]
- Advantages
- Alertness 4 [20]
Bite [30]
Doesn't Breathe [20]
Dominance [5]
Enhanced ST 10 [110]
Extra Hit Points 5 [25]
Immunity To Disease [10]
Immunity to Poison [15]
Magery [15]
Night Vision [10]
Temperature Tolerance [10]
Unaging [15]
Vampiric Invulnerability [150]
- Disadvantages
- Dependency [-40]
Dependency [-25]
Dread(Garlic) [-10]
Dread(Religious symbol w/in 6 yds.) [-16]
Dread(Running water) [-20]
No Body Heat [-1]
No Reflection [-10]
No Shadow [-10]
Nocturnal [-10]
Pallor [-5]
Slave Mentality [-40]
Social Stigma(dead) [-20]
Sterile [-3]
The Draining [-10]
Unhealing [-20]
Vulnerability(2d from holy water) [-6]
Vulnerability(3d from fire) [-30]
Weakness(1d/5 minutes from sunlight) [-60]
- Quirks
- Affected by Pentagram [0]
Can be turned using True faith [0]
- Powers
- Body of Air(Skill of 15) [12]
Shapeshifting [24]
- Skills
- Area Knowledge-7 [0]
Brawling-16 [8]
Breakfall-1 [.5]
Fortune telling-12 [4]
Performance-9 [.5]
Pickpocket-10 [.5]
Shortsword-15 [8]
Sleight of Hand-10 [.5]
Staff-13 [4]
Minor Vampire #3
186 points, Human
- Stats
- ST: 20 [0]
DX: 12 [20]
IQ: 8 [-15]
HT: 10 [0]
- Advantages
- Alertness 4 [20]
Bite [30]
Doesn't Breathe [20]
Dominance [5]
Enhanced ST 10 [110]
Extra Hit Points 5 [25]
Immunity To Disease [10]
Immunity to Poison [15]
Magery [15]
Night Vision [10]
Shapeshifter(Werewolf) [15]
Temperature Tolerance [10]
Unaging [15]
Vampiric Invulnerability [150]
- Disadvantages
- Dependency [-40]
Dependency [-25]
Dread(Garlic) [-10]
Dread(Religious symbol w/in 6 yds.) [-16]
Dread(Running water) [-20]
No Body Heat [-1]
No Reflection [-10]
No Shadow [-10]
Nocturnal [-10]
Pallor [-5]
Slave Mentality [-40]
Social Stigma(dead) [-20]
Sterile [-3]
The Draining [-10]
Unhealing [-20]
Vulnerability(2d from holy water) [-6]
Vulnerability(3d from fire) [-30]
Vulnerability(heart shot) [-5]
Weakness(1d/5 minutes from sunlight) [-60]
- Quirks
- Affected by Pentagram [0]
Can be turned using True faith [0]
- Powers
- Body of Air(Skill of 15) [12]
Shapeshifting [24]
- Skills
- Area Knowledge-8 [1]
Brawling-16 [16]
Broadsword-15 [16]
Carousing-6 [0]
First Aid-8 [1]
Scrounging-8 [1]
Shield-12 [1]
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